by ggrusby | Feb 28, 2018 | Vancouver News, Vision & Craft
Recently, the Academy of Motion Picture Arts and Sciences honored White and three colleagues with a Technical Achievement Award for his original design of ILM’s procedural rigging system, Block Party. He is also nominated for an Academy Award for Visual Effects...
by ggrusby | Jun 7, 2017 | San Francisco News, Vision & Craft
ILM Chief Creative Officer John Knoll took the stage at Apple’s Worldwide Developer Conference to share a cutting edge VR demonstration created by ILMxLAB and Epic Games utilizing Unreal Engine running on the newly-announced iMac computer. The demo showcased how...
by ggrusby | Apr 2, 2017 | San Francisco News, Vision & Craft
Cinefex Magazine issue 152 has made its debut and the latest and greatest incarnation of Kong graces the cover. The issue features the publication’s trademark in-depth coverage of 2 films for which ILM was the primary visual effects company Kong:...
by ggrusby | Feb 9, 2017 | Vision & Craft
HOW LONG HAVE YOU BEEN WITH ILM AND WHAT IS YOUR ROLE? I’ve been at ILM for a year and a half as a Media Systems Engineer and have supported movies from Teenage Mutant Ninja Turtles to Star Wars: The Force Awakens. What is a media systems engineer you ask? Good...
by ggrusby | Nov 25, 2016 | Vision & Craft
ILM Visual Effects Supervisor Craig Hammack was honored at the Hamilton Behind the Camera Awards for Extraordinary Achievement in Film. The ceremony took place on November 6th, 2016 at Exchange LA. Hammock was recognized for his contribution to the visual effects of...
by ggrusby | Oct 28, 2016 | Vision & Craft
HOW LONG HAVE YOU BEEN WITH ILM AND WHAT IS YOUR ROLE AT THE COMPANY? I’ve been at ILM for over 2 years. I am a Senior FX Technical Director, and have designed fx at ILM on “Warcraft: The Beginning”, “Ant-Man” and “Captain America:...