by John Hannon | May 15, 2015
ILM was largely responsible for the design, development and visuals effects for the Quantum Realm sequences in Ant-Man. Inspired by images taken through electron microscopes, the visual effects team created specialized software which would allow artists to...
by John Hannon | May 15, 2015
Hitman: Agent 47 centers on an elite assassin who was genetically engineered from conception to be the perfect killing machine, and is known only by the last two digits on the barcode tattooed on the back of his neck.
by John Hannon | May 15, 2015
The Revenant is a period tale of survival and revenge set in the 1820s. It was shot entirely with natural lighting in remote locations. For ILM, that meant that every visual effect had to fit convincingly into the locations and adhere to the high standards of the...
by John Hannon | May 15, 2015
The realm of Azeroth stands on the brink of war as its civilization faces a fearsome race of invaders: orc warriors fleeing their dying home to colonize another. As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction....
by John Hannon | May 9, 2015
In creating the visual effects for The Force Awakens we sought to capture the feeling of the original trilogy and that meant lots of practical creatures and effects and better use of sets and locations. That’s in the DNA of the original films but visual effects...