TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY. I am a production manager at ILM Vancouver, which means I’m responsible for the crewing and schedule of the show. I’ve been at ILM for 4 years. I coordinated on shows in some amazing legacy franchises like ‘Jurassic World’...
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY. I’m currently a Visual Effects Producer at ILM London. A Producer’s job is to ensure the project delivers on time and on budget – that’s the definition of the role, but there is so much more to it than...
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY. ILM was my first step into the film industry! I joined ILM as a production accountant in May 2015 working alongside the production and global finance teams to set and forecast the budgets for feature productions. In late 2017,...
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY. I am a Color & Imaging Scientist at ILM San Francisco. Our team works with every production and client to make sure image processing standards are of the highest quality throughout film production for all four of ILM’s global...
Recently, the Academy of Motion Picture Arts and Sciences honored White and three colleagues with a Technical Achievement Award for his original design of ILM’s procedural rigging system, Block Party. He is also nominated for an Academy Award for Visual Effects for his contribution to Kong: Skull Island. Jeff White joined Industrial Light & Magic in...
Lucasfilm and Industrial Light & Magic (ILM) announced the inaugural Open Source release of the MaterialX Library for computer graphics. MaterialX is an open standard developed by Lucasfilm’s Advanced Development Group and ILM engineers to facilitate the transfer of rich materials and look-development content between applications and renderers. Industry-leading companies including Autodesk, Inc. and Foundry...
ILM Chief Creative Officer John Knoll took the stage at Apple’s Worldwide Developer Conference to share a cutting edge VR demonstration created by ILMxLAB and Epic Games utilizing Unreal Engine running on the newly-announced iMac computer. The demo showcased how realtime VR tools such as Unreal Engine running on powerful hardware are being used to...
Industrial Light & Magic’s Vancouver studio is leading the charge for the company on Luc Besson’s epic science fiction film, Valerian and the City of a Thousand Planets. The film, based on the french graphic novel series “Valerian and Laureline.” This film marks the first to be spearheaded by the Vancouver studio and the crew could...
Cinefex Magazine issue 152 has made its debut and the latest and greatest incarnation of Kong graces the cover. The issue features the publication’s trademark in-depth coverage of 2 films for which ILM was the primary visual effects company Kong: Skull Island and The Great Wall. Cinefex continues to be the periodical of record for the visual...
HOW LONG HAVE YOU BEEN WITH ILM AND WHAT IS YOUR ROLE? I’ve been at ILM for a year and a half as a Media Systems Engineer and have supported movies from Teenage Mutant Ninja Turtles to Star Wars: The Force Awakens. What is a media systems engineer you ask? Good question; I’m still trying...
ILM Visual Effects Supervisor Craig Hammack was honored at the Hamilton Behind the Camera Awards for Extraordinary Achievement in Film. The ceremony took place on November 6th, 2016 at Exchange LA. Hammock was recognized for his contribution to the visual effects of Peter Berg’s ‘Deepwater Horizon’. Both Berg and lead actor Mark Wahlberg presented the award to...
HOW LONG HAVE YOU BEEN WITH ILM AND WHAT IS YOUR ROLE AT THE COMPANY? I’ve been at ILM for over 2 years. I am a Senior FX Technical Director, and have designed fx at ILM on “Warcraft: The Beginning”, “Ant-Man” and “Captain America: Civil War”. WHAT DO YOU ENJOY MOST ABOUT YOUR JOB AND/OR...
Launched by the Ile de France Commission, the Paris Images Digital Summit is devoted to digital creation in its multiple manifestations, the latest trends and innovations in digital visual effects, CGI, motion-capture, 3-D and disruptive technologies in cinema, television, advertising, video games and transmedia. Photo Credit: Xavier Granet Muren is a visual effects specialist often celebrated for his...
The issue covers three films that ILM contributed visual effects to: Star Wars: The Force Awakens, The Revenant and Spectre. Star Wars: The Force Awakens Walt Disney Pictures and Lucasfilm Ltd. present the beginning of a new trilogy set in a distant galaxy, 30 years after the fall of the evil Emperor Palpatine, in which...
Amidst the glitz and glamour at last evening’s Hollywood Film Awards, Visual Effects Supervisor Tim Alexander was presented with the Hollywood Visual Effects Award for Jurassic World. Alexander accepted on behalf the film’s lead visual effects house, ILM, and of all of the visual effects artisans who worked on the film – Some 400+ artists, technicians, scientists and...
Open Bionics collaborated with ILMxLAB and the ILM Art Department to create the next generation of bionic hands for young amputees. The ILM team provided design concepts for the Marvel, Disney and Lucasfilm’s Star Wars inspired bionic hands. Numerous design concepts were created and from them three designs were selected to move into production including: From...
The Hollywood Post Alliance® (HPA) announced the nominees for the 2015 HPA Awards and we are thrilled to report that three ILM projects are up for consideration. In the Visual Effects for Feature Film category, ILM’s work on Jurassic World and Tomorrowland have each received nominations as has the company’s work on Marvel’s Agent Carter in the Visual...
On September 23rd, Facebook announced that 360-degree video would be rolling out in user’s news feeds later that day. Disney and Lucasfilm debuted an exclusive ILMxLAB 360 experience from our upcoming movie, Star Wars: The Force Awakens, bringing fans inside the beloved Star Wars universe skimming over the surface of Jakku. “There’s also a whole world...
HOW LONG HAVE YOU WORKED FOR ILM? 19 years WHERE DID YOU GO TO SCHOOL AND WHAT DID YOU STUDY? Marquette University – I have a BA in Broadcasting and Electronic Communication with a minor in Criminology WHEN WAS THE MOMENT YOU DECIDED TO BE IN FILM? From the broad perspective, I knew as a...
For 40 years, Industrial Light & Magic has set the standard for visual effects, creating some of the most memorable images in the history of modern cinema. From advances in the photo-chemical process, optical compositing, motion control, and models and miniatures, to the company’s pioneering efforts in computer graphics, digital compositing, film scanning and recording,...