OpenEXR, a widely-adopted HDR image file format, and OpenCue, a recently launched render manager, join the growing roster of Academy Software Foundation projects. We’re thrilled to announce that the Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries, today announced that OpenEXR and OpenCue have...
Leveraging Industrial Light & Magic’s decades-long experience in production and effects, we have created an integrated virtual production platform we call, StageCraft – an end-to-end virtual production solution. StageCraft offers filmmakers the ability to: For more information about StageCraft or to discuss your project, contact us at: contact-StageCraft@ilm.com Interested in joining our Virtual Production team? Visit our Careers page to...
Today our guest writer is Todd Vaziri, Lead Artist at ILM who chronicles how the Blockade Runner engine shot from Rogue One: A Star Wars Story went from idea to reality: I was thrilled to get to work on this shot with my friend and frequent collaborator, ILM lighter Tom Martinek. (Leia’s Blockade Runner escapes,...
ILM’s Chief Creative Officer, John Knoll was among those honored by the Academy of Motion Picture Arts and Sciences at this year’s Sci Tech Awards. Watch David Oyelowo present Scientific and Engineering Awards to Thomas Knoll and John Knoll for the original architecture, design and development, and to Mark Hamburg for his continued development and...
Early this morning the Academy announced the nominees for the 91st Oscars and we’re so excited that ILM artists worked on three of the five films in the Achievement in Visual Effects Category. AVENGERS: INFINITY WAR Dan DeLeeuw Kelly Port Russell Earl Dan Sudick READY PLAYER ONE Warner Bros. Pictures Roger Guyett Grady Cofer Matthew...
In today’s employee spotlight we’re highlighting Color & Imaging Scientist, Carol Payne from our San Francisco studio.
The Visual Effects Society released the nominations for the 17th Annual VES Awards this morning, and we’re thrilled to have been nominated for seventeen awards for our work in 2018. We’d like to congratulate all the nominees and thank our teams for their hard work. Our nominations include: Outstanding Visual Effects in a Photoreal Feature...
This morning BAFTA announced the nominees for their annual awards ceremony on February 10th and we’re thrilled that ILM worked on three of the five films that made the list! Congratulations to our artists Russell Earl (VFX Supervisor, Avengers: Infinity War), Craig Hammack (VFX Supervisor, Black Panther), Roger Guyett (Visual Effects Supervisor, Ready Player One),...
Gary Wu is a Creature Supervisor based out of ILM’s Vancouver studio.
Ten films remain in the running in the Visual Effects category for the 91st Academy Awards, and we’re thrilled to have contributed to six of them. All members of the Visual Effects Branch will be invited to view 10-minute excerpts from each of the shortlisted films on Saturday, January 5, 2019. Following the screenings, members...
This article originally appeared in The Hollywood Reporter. Nine technical achievements, represented by 27 individual award recipients including ILM’s John Knoll, will be honored at the Academy of Motion Picture Arts and Sciences’ Scientific and Technical Awards Presentation on Feb. 9 at the Beverly Wilshire in Beverly Hills. Also during the evening, cinematographer Curtis Clark...
Industrial Light & Magic expanding its offering of best-in-class visual effects and animation services to include the streaming and episodic television market with a new division: ILM TV. The division will be based out of ILM’s new 47,000 square foot London studio and supported by the company’s global locations in San Francisco, Vancouver and Singapore....
Senior Generalist, Jorik Dozy’s ILM credits include Avengers: Infinity War and Star Wars: The Last Jedi. Recently, Jorik combined his love of the environment with his visual storytelling skills when he co-directed ‘Birthplace,’ Novo Amor’s impactful music video, which takes place on the ocean floor and highlights the tragic realities of plastic pollution. The video...
Join SVP, Executive Creative Director and Head of ILM, Rob Bredow for his keynote address from this year’s SIGGRAPH Conference in Vancouver. Bredow shares his unique understanding of how media and technological innovation can join forces to tell great stories and create groundbreaking experiences. Watch:
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY.As CG Technology Supervisor of ILM, I work with the CG artist leads across our global studios, internal engineering groups, as well as with outside partners, to define and drive short and long-term technology strategy for ILM. I have 14...
Industrial Light & Magic (ILM), a Lucasfilm Ltd. company, announced today respected industry veteran Rob Bredow has been appointed SVP, executive creative director & head of ILM. In addition, it was announced that Gretchen Libby, has been promoted to vice president, marketing & production. Bredow will be in charge of all of ILM’s 4 global...
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY.I have been in the industry for almost 10 years and my 7.5th year at ILM Singapore. I’m currently a production manager. WHAT IS YOUR BACKGROUND? WHAT WAS YOUR MAIN COURSE OF STUDY IN SCHOOL?I majored in communications, media arts...
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY.I am the HR Advisor in the London studio. I started as HR Coordinator back in May 2014 when there were only three of us in HR, Recruitment and Talent. This gave me the opportunity to help shape the structure...
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRYI have been in the film industry for 16 years. It is surprising how fast time goes when you are genuinely having a fun time. My role at ILM is a VFX Producer role. I oversee the schedule and budget...
TELL US ABOUT YOUR ROLE AT ILM, AND HOW LONG YOU’VE BEEN IN THE FILM INDUSTRY. I’ve been with the company about one and a half years now. This past September I became a developer in ILM’s Research & Development group, my focus is mainly with the crowds department. My focus is more in helping...