by ggrusby | Jul 11, 2017 | Research & Development
Lucasfilm and Industrial Light & Magic (ILM) announced the inaugural Open Source release of the MaterialX Library for computer graphics. MaterialX is an open standard developed by Lucasfilm’s Advanced Development Group and ILM engineers to facilitate the transfer...
by ggrusby | Jun 7, 2017 | San Francisco News, Vision & Craft
ILM Chief Creative Officer John Knoll took the stage at Apple’s Worldwide Developer Conference to share a cutting edge VR demonstration created by ILMxLAB and Epic Games utilizing Unreal Engine running on the newly-announced iMac computer. The demo showcased how...
by ggrusby | May 3, 2017 | Vancouver News
Industrial Light & Magic’s Vancouver studio is leading the charge for the company on Luc Besson’s epic science fiction film, Valerian and the City of a Thousand Planets. The film, based on the french graphic novel series “Valerian and...
by ggrusby | Apr 2, 2017 | San Francisco News, Vision & Craft
Cinefex Magazine issue 152 has made its debut and the latest and greatest incarnation of Kong graces the cover. The issue features the publication’s trademark in-depth coverage of 2 films for which ILM was the primary visual effects company Kong:...
by ggrusby | Feb 9, 2017 | Vision & Craft
HOW LONG HAVE YOU BEEN WITH ILM AND WHAT IS YOUR ROLE? I’ve been at ILM for a year and a half as a Media Systems Engineer and have supported movies from Teenage Mutant Ninja Turtles to Star Wars: The Force Awakens. What is a media systems engineer you ask? Good...